Noslēguma darbu reģistrs
  
Studiju darba apraksts
Studiju veids bakalaura akadēmiskās studijas
Studiju programmas nosaukums Datorsistēmas
Nosaukums Apmācošās datorspēles
Nosaukums angļu valodā Computer games for teaching and learning
Autors Alena Kuznetsova
Struktūrvienība 02A00 Ārzemju studentu departaments
Darba vadītājs Larisa Zaiceva
Recenzents Māris Darģis
Anotācija This bachelor thesis researches the possibility to use video games as a teaching tool in schools and universities, allowing for more interactive and hands-on learning process. The theoretical part contains information about suitable video game genres, examples of existing educational video games and research data about recent trends in virtual and augmented reality. The practical part shows process of implementation of an educational video game using Unity for studies of basics of artificial intelligence. It contains full documentation of the requirements, code (in appendices) and user manual. This bachelor thesis contains 57 pages, 17 images, 4 tables, 64 reference sources and 5 appendices.
Atslēgas vārdi COMPUTER GAME, TEACHING, VIRTUAL REALITY, AUGMENTED REALITY, STRATEGY, SIMULATION, ARTIFICIAL INTELLIGENCE, UNITY
Atslēgas vārdi angļu valodā DATORSPĒLE, APMĀCĪŠANA, VIRTUĀLĀ REALITĀTE, PAPLAŠINĀTĀ REALITĀTI, STRATĒĢIJA, SIMULĀCIJA, MĀKSLĪGAIS INTELEKTS, UNITY
Valoda eng
Gads 2017
Darba augšupielādes datums un laiks 25.05.2017 12:02:45