Graduate papers
  
Description of the graduate paper
Form of studies Bachelor
Title of the study programm Computer Systems
Title in original language Apmācošās datorspēles
Title in English Computer games for teaching and learning
Department Faculty Of Computer Science Information Tehnology And Energy
Scientific advisor Larisa Zaiceva
Reviewer Māris Darģis
Abstract This bachelor thesis researches the possibility to use video games as a teaching tool in schools and universities, allowing for more interactive and hands-on learning process. The theoretical part contains information about suitable video game genres, examples of existing educational video games and research data about recent trends in virtual and augmented reality. The practical part shows process of implementation of an educational video game using Unity for studies of basics of artificial intelligence. It contains full documentation of the requirements, code (in appendices) and user manual. This bachelor thesis contains 57 pages, 17 images, 4 tables, 64 reference sources and 5 appendices.
Keywords COMPUTER GAME, TEACHING, VIRTUAL REALITY, AUGMENTED REALITY, STRATEGY, SIMULATION, ARTIFICIAL INTELLIGENCE, UNITY
Keywords in English DATORSPĒLE, APMĀCĪŠANA, VIRTUĀLĀ REALITĀTE, PAPLAŠINĀTĀ REALITĀTI, STRATĒĢIJA, SIMULĀCIJA, MĀKSLĪGAIS INTELEKTS, UNITY
Language eng
Year 2017
Date and time of uploading 25.05.2017 12:02:45